Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
Loading...
Searching...
No Matches
Grindstone::Physics::ColliderComponent Struct Referenceabstract
Inheritance diagram for Grindstone::Physics::ColliderComponent:
Grindstone::Physics::BoxColliderComponent Grindstone::Physics::BoxColliderComponent Grindstone::Physics::CapsuleColliderComponent Grindstone::Physics::CapsuleColliderComponent Grindstone::Physics::PlaneColliderComponent Grindstone::Physics::PlaneColliderComponent Grindstone::Physics::SphereColliderComponent Grindstone::Physics::SphereColliderComponent

Public Member Functions

virtual void Initialize ()=0
virtual void Initialize (const TransformComponent &transformComponent)=0

Public Attributes

Grindstone::UniquePtr< btCollisionShape > collisionShape = nullptr
JPH::Ref< JPH::Shape > collisionShape = nullptr

The documentation for this struct was generated from the following files: