Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Physics::Layer Struct Reference

Public Member Functions

 Layer (const Layer &other)=default
 Layer (Layer &&other) noexcept=default
Layer & operator= (const Layer &other)=default
Layer & operator= (Layer &&other) noexcept=default
 Layer (uint8_t value)
Layer & operator= (uint8_t value)
 operator uint8_t () const
LayerMask GetLayerMask () const
uint8_t AsUint8 () const

Public Attributes

uint8_t layer

The documentation for this struct was generated from the following file: