Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Public Attributes | |
glm::vec3 | lightColor = glm::vec3(3, 0.8, 0.4) |
float | lightAttenuationRadius = 40.0f |
glm::vec3 | lightPosition = glm::vec3(1, 2, 1) |
float | lightIntensity = 40.0f |