Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Reflection::TypeDescriptor_Int8 Struct Reference
Inheritance diagram for Grindstone::Reflection::TypeDescriptor_Int8:
Grindstone::Reflection::TypeDescriptor

Additional Inherited Members

Public Types inherited from Grindstone::Reflection::TypeDescriptor
enum class  ReflectionTypeData : char {
  Struct = 0 , FixedArray , Vector , String ,
  Bool , Int2 , Int3 , Int4 ,
  Uint2 , Uint3 , Uint4 , Int8 ,
  Int16 , Int32 , Int64 , Uint8 ,
  Uint16 , Uint32 , Uint64 , Float ,
  Float2 , Float3 , Float4 , Double ,
  Double2 , Double3 , Double4 , Quaternion ,
  AssetReference , Entity , PhysicsLayer , PhysicsLayerMask
}
Public Member Functions inherited from Grindstone::Reflection::TypeDescriptor
 TypeDescriptor (const char *name, size_t size, ReflectionTypeData t)
virtual const char * GetFullName () const
Public Attributes inherited from Grindstone::Reflection::TypeDescriptor
const char * name
size_t size
ReflectionTypeData type

The documentation for this struct was generated from the following file:
  • /github/workspace/sources/code/EngineCore/Reflection/TypeDescriptorInt.cpp