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Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Classes | |
| struct | Category |
| struct | Member |
Public Member Functions | |
| TypeDescriptor_Struct (void(*init)(TypeDescriptor_Struct *)) | |
| TypeDescriptor_Struct (const char *name, size_t size, const Category &init) | |
Public Member Functions inherited from Grindstone::Reflection::TypeDescriptor | |
| TypeDescriptor (const char *name, size_t size, ReflectionTypeData t) | |
| virtual const char * | GetFullName () const |
Public Attributes | |
| Category | category |
Public Attributes inherited from Grindstone::Reflection::TypeDescriptor | |
| const char * | name |
| size_t | size |
| ReflectionTypeData | type |
Additional Inherited Members | |
Public Types inherited from Grindstone::Reflection::TypeDescriptor | |
| enum class | ReflectionTypeData : char { Struct = 0 , Vector , String , Bool , Int , Int2 , Int3 , Int4 , Uint , Uint2 , Uint3 , Uint4 , Float , Float2 , Float3 , Float4 , Double , Double2 , Double3 , Double4 , Quaternion , AssetReference , Entity } |