Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Renderer::TransientImageDescription Struct Reference

Public Member Functions

bool operator== (const TransientImageDescription &other) const

Public Attributes

Math::Uint2 size
uint32_t samples = 1
uint32_t mipLevels = 1
uint32_t depth = 1
uint32_t arrayLayers = 1
Grindstone::GraphicsAPI::Format format
GraphicsAPI::ImageDimension imageDimensions = GraphicsAPI::ImageDimension::Dimension2D
GraphicsAPI::MemoryUsage memoryUsage = GraphicsAPI::MemoryUsage::GPUOnly
Grindstone::Containers::BitsetFlags< GraphicsAPI::ImageUsageFlags > imageUsage

The documentation for this struct was generated from the following file: