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Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Public Types | |
| using | SetterCallback = void(*)(void* componentPtr, void* valuePtr) |
Public Attributes | |
| std::string | name |
| std::string | displayName |
| InspectorFieldType | fieldType |
| uint32_t | valueArenaOffset |
| uint32_t | valueArenaSize |
| SetterCallback | setterCallback = nullptr |