Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
Loading...
Searching...
No Matches
Grindstone::Scripting::CSharp::FieldMetaData Struct Reference

Public Types

using SetterCallback = void(*)(void* componentPtr, void* valuePtr)

Public Attributes

std::string name
std::string displayName
InspectorFieldType fieldType
uint32_t valueArenaOffset
uint32_t valueArenaSize
SetterCallback setterCallback = nullptr

The documentation for this struct was generated from the following file: