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bool | isValid = false |
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bool | useLinkCallback = false |
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ImTextureID | user_texture_id = 0 |
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ImVec2 | size = ImVec2( 100.0f, 100.0f ) |
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ImVec2 | uv0 = ImVec2( 0, 0 ) |
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ImVec2 | uv1 = ImVec2( 1, 1 ) |
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ImVec4 | tint_col = ImVec4( 1, 1, 1, 1 ) |
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ImVec4 | border_col = ImVec4( 0, 0, 0, 0 ) |
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ImVec4 | bg_col = ImVec4( 0, 0, 0, 0 ) |
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The documentation for this struct was generated from the following file: