Grindstone Game Engine
v0.2.0
An open source game engine and toolkit.
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ResolvedStateTree::ComputeSet Struct Reference
Public Attributes
std::filesystem::path
sourceFilepath
std::string
name
std::string
shaderCode
std::string
shaderEntrypoint
ShaderCodeType
shaderType
= ShaderCodeType::Unset
std::set< std::string_view >
requiredShaderBlocks
The documentation for this struct was generated from the following file:
/github/workspace/plugins/Grindstone.Editor.PipelineSetImporter/include/PipelineSet/Converter/
ResolvedStateTree.hpp
ResolvedStateTree
ComputeSet
Generated by
1.17.0