Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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ScanContext Struct Reference

Public Member Functions

 ScanContext (std::string_view content, const std::filesystem::path &path, LogCallback logFn)

Public Attributes

uint32_t currentLine = 1
uint32_t currentCharacterInLine = 1
std::string_view content
std::string_view::const_iterator currentPtr
const std::filesystem::path & path
LogCallback Log = nullptr
bool hasError = false

The documentation for this struct was generated from the following file:
  • /github/workspace/plugins/Grindstone.Editor.PipelineSetImporter/source/PipelineSet/Converter/Scanner.cpp