Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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ShaderReflectDescriptorBinding Struct Reference

Public Attributes

uint32_t bindingIndex
uint32_t count
Grindstone::GraphicsAPI::BindingType type
Grindstone::GraphicsAPI::ShaderStageBit stages
std::string name

The documentation for this struct was generated from the following file:
  • /github/workspace/plugins/Grindstone.Editor.PipelineSetImporter/include/PipelineSet/Converter/CompilationArtifacts.hpp