Grindstone Game Engine
v0.2.0
An open source game engine and toolkit.
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ShaderReflectDescriptorSet Struct Reference
Public Attributes
uint32_t
setIndex
uint32_t
bindingStartIndex
uint32_t
bindingCount
The documentation for this struct was generated from the following file:
/github/workspace/sources/code/Plugins/EditorPipelineSetImporter/PipelineSet/Converter/
CompilationArtifacts.hpp
ShaderReflectDescriptorSet
Generated by
1.13.2