|
|
uint32_t | indexCount = 0 |
|
uint32_t | baseVertex = 0 |
|
uint32_t | baseIndex = 0 |
|
uint32_t | materialIndex = UINT32_MAX |
The documentation for this struct was generated from the following file:
- /github/workspace/plugins/Grindstone.Renderables.3D/source/Assets/Mesh3dImporter.cpp