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uint32_t | indexCount = 0 |
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uint32_t | baseVertex = 0 |
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uint32_t | baseIndex = 0 |
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uint32_t | materialIndex = UINT32_MAX |
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The documentation for this struct was generated from the following file:
- /github/workspace/sources/code/Plugins/Renderables3D/Assets/Mesh3dImporter.cpp