Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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TrackingAllocator Struct Reference

Public Member Functions

template<typename T, typename... Args>
T * Allocate (Args &&... args)
template<typename T>
void Deallocate (T *ptr)
template<typename T, typename... Args>
T * Allocate (Args &&... args)
template<typename T>
void Deallocate (T *ptr)

Public Attributes

size_t allocations = 0
size_t deallocations = 0

The documentation for this struct was generated from the following files:
  • /github/workspace/sources/code/Common/Test/Memory/SmartPointers/SharedPtr.cpp
  • /github/workspace/sources/code/Common/Test/Memory/SmartPointers/UniquePtr.cpp