Grindstone Game Engine
v0.2.0
An open source game engine and toolkit.
Toggle main menu visibility
Loading...
Searching...
No Matches
CharacterRigidbodyControllerComponent.hpp
1
#pragma once
2
3
#include <Jolt/Jolt.h>
4
#include <Jolt/Physics/Collision/ObjectLayer.h>
5
#include <Jolt/Physics/Character/Character.h>
6
7
#include <Common/Memory/SmartPointers/UniquePtr.hpp>
8
#include <Common/Math.hpp>
9
#include <EngineCore/ECS/Entity.hpp>
10
#include <EngineCore/Reflection/ComponentReflection.hpp>
11
#include <EngineCore/CoreComponents/Transform/TransformComponent.hpp>
12
13
namespace
Grindstone
{
14
class
WorldContextSet
;
15
}
16
17
namespace
Grindstone::Physics
{
18
struct
ColliderComponent
;
19
20
struct
CharacterRigidbodyControllerComponent
{
21
static
void
Construct(
Grindstone::WorldContextSet
&, entt::entity);
22
static
void
Destroy(
Grindstone::WorldContextSet
&, entt::entity);
23
CharacterRigidbodyControllerComponent
Clone(
Grindstone::WorldContextSet
& cxt, entt::entity newEntityId)
const
;
24
bool
IsOnGround()
const
;
25
void
SetVelocity(
Math::Float3
velocity);
26
Grindstone::Math::Float3
GetVelocity()
const
;
27
void
SetRotation(
Math::Quaternion
rot);
28
Grindstone::Math::Quaternion
GetRotation()
const
;
29
30
JPH::Ref<JPH::Character> character =
nullptr
;
31
32
REFLECT(
"CharacterRigidbodyController"
)
33
};
34
35
void
SetupCharacterRigidbodyControllerComponentWithCollider(
36
Grindstone::WorldContextSet
& cxt,
37
CharacterRigidbodyControllerComponent
* characterControllerComponent,
38
TransformComponent
* transformComponent,
39
ColliderComponent
* colliderComponent
40
);
41
}
Grindstone::WorldContextSet
Definition
WorldContextSet.hpp:11
Grindstone::Physics
Definition
PhysicsLayer.hpp:6
Grindstone
Definition
ArchiveContentFile.hpp:8
Grindstone::Math.Float3
Definition
FloatVectors.cs:119
Grindstone::Math.Quaternion
Definition
Quaternion.cs:6
Grindstone::Physics::CharacterRigidbodyControllerComponent
Definition
CharacterRigidbodyControllerComponent.hpp:20
Grindstone::Physics::ColliderComponent
Definition
ColliderComponent.hpp:14
Grindstone::TransformComponent
Definition
TransformComponent.hpp:12
plugins
Grindstone.Physics.Jolt
include
Components
CharacterRigidbodyControllerComponent.hpp
Generated by
1.17.0