Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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DescriptorSetLayout.hpp
1#pragma once
2
3#include "Formats.hpp"
4
5namespace Grindstone:: GraphicsAPI {
12 public:
13 struct Binding {
14 uint32_t bindingId;
15 uint32_t count;
16 BindingType type;
17 ShaderStageBit stages;
18 };
19
20 struct CreateInfo {
21 const char* debugName = nullptr;
22 Binding* bindings = nullptr;
23 uint32_t bindingCount = 0;
24 };
25 };
26}
Definition DescriptorSetLayout.hpp:11
Definition DescriptorSetLayout.hpp:13