Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::GraphicsAPI::DescriptorSetLayout Class Reference

#include <DescriptorSetLayout.hpp>

Inheritance diagram for Grindstone::GraphicsAPI::DescriptorSetLayout:
Grindstone::GraphicsAPI::OpenGL::DescriptorSetLayout Grindstone::GraphicsAPI::Vulkan::DescriptorSetLayout

Classes

struct  Binding
 
struct  CreateInfo
 

Detailed Description

A descriptor is a reference to a data to be passed to a Pipeline. A DescriptorSetLayout is a template that a DescriptorSet can reference to ensure they match. They are used upon creation of a Pipeline to ensure the correct DescriptorSet formats are passed to them.


The documentation for this class was generated from the following file: