Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::GraphicsAPI::DescriptorSetLayout::Binding Struct Reference

Public Member Functions

bool operator== (const Binding &o) const
bool operator!= (const Binding &o) const

Public Attributes

uint32_t bindingId
uint32_t count
BindingType type
ShaderStageBit stages

The documentation for this struct was generated from the following file: