Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Editor::CommandList Class Reference

Public Member Functions

void AddNewEntity (SceneManagement::Scene *scene)
 
void AddComponent (ECS::Entity entity, const char *componentName)
 
void SetUndoCount (size_t undoCount)
 
void AddCommand (BaseCommand *command)
 
bool HasAvailableUndo ()
 
bool HasAvailableRedo ()
 
bool Redo ()
 
bool Undo ()
 

The documentation for this class was generated from the following files: