Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Editor::CommandList Class Reference

Public Member Functions

void AddNewEntity (SceneManagement::Scene *scene)
void AddComponent (ECS::Entity entity, Grindstone::HashedString componentName)
void SetUndoCount (size_t undoCount)
void AddCommand (BaseCommand *command)
bool HasAvailableUndo ()
bool HasAvailableRedo ()
bool Redo ()
bool Undo ()

The documentation for this class was generated from the following files:
  • /github/workspace/sources/code/Editor/Commands/CommandList.hpp
  • /github/workspace/sources/code/Editor/Commands/CommandList.cpp