Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Public Member Functions | |
void | AddNewEntity (SceneManagement::Scene *scene) |
void | AddComponent (ECS::Entity entity, const char *componentName) |
void | SetUndoCount (size_t undoCount) |
void | AddCommand (BaseCommand *command) |
bool | HasAvailableUndo () |
bool | HasAvailableRedo () |
bool | Redo () |
bool | Undo () |