Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Editor::RendererFeatures::SelectionOutline Class Reference
Inheritance diagram for Grindstone::Editor::RendererFeatures::SelectionOutline:
Grindstone::Rendering::RendererFeature

Public Member Functions

virtual void Initialize () override
virtual void Bind (Grindstone::Renderer::RenderGraphBuilder &renderGraphBuilder, Grindstone::Renderer::RenderFrameContext &context) override
Public Member Functions inherited from Grindstone::Rendering::RendererFeature
 RendererFeature (const char *featureName, uint32_t order)
 RendererFeature (const RendererFeature &o)=delete
 RendererFeature (RendererFeature &&o) noexcept=delete
RendererFeature & operator= (const RendererFeature &o)=delete
RendererFeature & operator= (RendererFeature &&o) noexcept=delete
const std::string & GetFeatureName () const
uint32_t GetOrder () const
virtual uint32_t GetRenderGraphOrder ()

Static Public Member Functions

static const char * GetStaticFeatureName ()

Protected Attributes

Grindstone::AssetReference< Grindstone::GraphicsPipelineAssetoutlinePipelineSet
Grindstone::GraphicsAPI::SamplerscreenSampler = nullptr
Protected Attributes inherited from Grindstone::Rendering::RendererFeature
std::string featureName = "[[Unnamed]]"
uint32_t renderGraphOrderEvent = 0

Member Function Documentation

◆ Bind()

void Grindstone::Editor::RendererFeatures::SelectionOutline::Bind ( Grindstone::Renderer::RenderGraphBuilder & renderGraphBuilder,
Grindstone::Renderer::RenderFrameContext & context )
overridevirtual

◆ Initialize()

void Grindstone::Editor::RendererFeatures::SelectionOutline::Initialize ( )
overridevirtual

The documentation for this class was generated from the following files:
  • /github/workspace/sources/code/Editor/RendererFeatures/SelectionOutline.hpp
  • /github/workspace/sources/code/Editor/RendererFeatures/SelectionOutline.cpp