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| DirectX12Framebuffer (FramebufferCreateInfo ci) |
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virtual float | getExposure (int i) override |
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virtual void | Clear (ClearMode mask) override |
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virtual void | CopyFrom (Framebuffer *) override |
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virtual void | BindWrite (bool depth) override |
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virtual void | BindTextures (int i) override |
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virtual void | Bind (bool depth) override |
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virtual void | BindRead () override |
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virtual void | Unbind () override |
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virtual uint32_t | GetAttachment (uint32_t attachmentIndex)=0 |
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virtual RenderPass * | GetRenderPass () const =0 |
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virtual void | Resize (uint32_t width, uint32_t height)=0 |
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virtual void | Bind ()=0 |
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virtual void | BindWrite ()=0 |
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virtual uint32_t | GetWidth () const =0 |
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virtual uint32_t | GetHeight () const =0 |
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virtual uint32_t | GetRenderTargetCount () const =0 |
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virtual RenderTarget * | GetRenderTarget (uint32_t index) const =0 |
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virtual DepthStencilTarget * | GetDepthStencilTarget () const =0 |
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◆ BindRead()
void Grindstone::GraphicsAPI::DirectX12Framebuffer::BindRead |
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overridevirtual |
◆ BindTextures()
void Grindstone::GraphicsAPI::DirectX12Framebuffer::BindTextures |
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int | i | ) |
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overridevirtual |
◆ Clear()
void Grindstone::GraphicsAPI::DirectX12Framebuffer::Clear |
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ClearMode | mask | ) |
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overridevirtual |
◆ Unbind()
void Grindstone::GraphicsAPI::DirectX12Framebuffer::Unbind |
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overridevirtual |
The documentation for this class was generated from the following files:
- /github/workspace/sources/code/Plugins/GraphicsDirectX12/DirectX12Framebuffer.hpp
- /github/workspace/sources/code/Plugins/GraphicsDirectX12/DirectX12Framebuffer.cpp