◆ ~Framebuffer()
Grindstone::GraphicsAPI::OpenGL::Framebuffer::~Framebuffer |
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◆ Bind()
void Grindstone::GraphicsAPI::OpenGL::Framebuffer::Bind |
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◆ BindRead()
void Grindstone::GraphicsAPI::OpenGL::Framebuffer::BindRead |
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◆ BindTextures()
void Grindstone::GraphicsAPI::OpenGL::Framebuffer::BindTextures |
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int | i | ) |
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◆ BindWrite()
void Grindstone::GraphicsAPI::OpenGL::Framebuffer::BindWrite |
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◆ Clear()
void Grindstone::GraphicsAPI::OpenGL::Framebuffer::Clear |
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ClearMode | mask | ) |
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◆ GetAttachment()
uint32_t Grindstone::GraphicsAPI::OpenGL::Framebuffer::GetAttachment |
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uint32_t | attachmentIndex | ) |
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◆ GetDepthStencilTarget()
◆ GetHeight()
uint32_t Grindstone::GraphicsAPI::OpenGL::Framebuffer::GetHeight |
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const |
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◆ GetRenderPass()
RenderPass * Grindstone::GraphicsAPI::OpenGL::Framebuffer::GetRenderPass |
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const |
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◆ GetRenderTarget()
◆ GetRenderTargetCount()
uint32_t Grindstone::GraphicsAPI::OpenGL::Framebuffer::GetRenderTargetCount |
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const |
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◆ GetWidth()
uint32_t Grindstone::GraphicsAPI::OpenGL::Framebuffer::GetWidth |
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const |
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◆ Resize()
void Grindstone::GraphicsAPI::OpenGL::Framebuffer::Resize |
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uint32_t | newWidth, |
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uint32_t | newHeight ) |
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◆ Unbind()
void Grindstone::GraphicsAPI::OpenGL::Framebuffer::Unbind |
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The documentation for this class was generated from the following files:
- /github/workspace/sources/code/Plugins/GraphicsOpenGL/GLFramebuffer.hpp
- /github/workspace/sources/code/Plugins/GraphicsOpenGL/GLFramebuffer.cpp