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Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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#include <VertexArrayObject.hpp>
Classes | |
| struct | CreateInfo |
Public Member Functions | |
| VertexArrayObject (const VertexInputLayout &layout) | |
| VertexInputLayout & | GetLayout () |
| virtual void | Bind ()=0 |
| virtual void | Unbind ()=0 |
Public Attributes | |
| VertexInputLayout | layout |
A Vertex Array Object is a data structure including one or more VertexBuffers and an IndexBuffer, to be bound to the GPU simultaneously.