Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::SceneManagement::SceneManager Class Reference

Public Member Functions

void LoadDefaultScene ()
virtual void AddPostLoadProcess (std::function< void(Scene *)>)
virtual void SaveScene (const std::filesystem::path &path, Scene *scene)
virtual SceneLoadSceneAdditively (Grindstone::Uuid)
virtual SceneLoadScene (Grindstone::Uuid)
virtual SceneCreateEmptyScene (const char *name)
virtual SceneCreateEmptySceneAdditively (const char *name)
virtual void CloseActiveScenes ()

Public Attributes

std::map< Grindstone::Uuid, Scene * > scenes

The documentation for this class was generated from the following files:
  • /github/workspace/sources/code/EngineCore/Scenes/Manager.hpp
  • /github/workspace/sources/code/EngineCore/Scenes/Manager.cpp