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void | LoadDefaultScene () |
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virtual void | AddPostLoadProcess (std::function< void(Scene *)>) |
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virtual void | SaveScene (const std::filesystem::path &path, Scene *scene) |
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virtual Scene * | LoadSceneAdditively (Grindstone::Uuid) |
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virtual Scene * | LoadScene (Grindstone::Uuid) |
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virtual Scene * | CreateEmptyScene (const char *name) |
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virtual Scene * | CreateEmptySceneAdditively (const char *name) |
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virtual void | CloseActiveScenes () |
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The documentation for this class was generated from the following files:
- /github/workspace/sources/code/EngineCore/Scenes/Manager.hpp
- /github/workspace/sources/code/EngineCore/Scenes/Manager.cpp