Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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This is the complete list of members for Grindstone::TextureImporter, including all inherited members.
assetType (defined in Grindstone::AssetImporter) | Grindstone::AssetImporter | protected |
GetAssetType() (defined in Grindstone::AssetImporter) | Grindstone::AssetImporter | inlinevirtual |
ProcessLoadedFile(Uuid uuid) override (defined in Grindstone::TextureImporter) | Grindstone::TextureImporter | virtual |
ProcessLoadedFile(std::string_view address) override (defined in Grindstone::TextureImporter) | Grindstone::TextureImporter | virtual |
ProcessLoadedFile(Uuid uuid, std::string &assetName, Grindstone::Buffer buffer, TextureAsset &textureAsset) (defined in Grindstone::TextureImporter) | Grindstone::TextureImporter | virtual |
QueueReloadAsset(Uuid uuid) override (defined in Grindstone::TextureImporter) | Grindstone::TextureImporter | virtual |
TryGetIfLoaded(std::string_view address, void *&output) override (defined in Grindstone::TextureImporter) | Grindstone::TextureImporter | virtual |
~AssetImporter() (defined in Grindstone::AssetImporter) | Grindstone::AssetImporter | inlinevirtual |
~TextureImporter() override (defined in Grindstone::TextureImporter) | Grindstone::TextureImporter | virtual |