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Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Classes | |
| struct | LoggerState |
Functions | |
| LoggerState * | GetLoggerState () |
| void | SetLoggerState (LoggerState *) |
| void | Initialize (std::filesystem::path path, Grindstone::Events::Dispatcher *newDispatcher) |
| void | CloseLogger () |
| void | Print (LogSeverity logSeverity, LogSource logSource, LogInternalType internalType, const char *filename, uint32_t line, const char *str) |