Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
Loading...
Searching...
No Matches
Grindstone::Logger Namespace Reference

Classes

struct  LoggerState

Functions

LoggerStateGetLoggerState ()
void SetLoggerState (LoggerState *)
void Initialize (std::filesystem::path path, Grindstone::Events::Dispatcher *newDispatcher)
void CloseLogger ()
void Print (LogSeverity logSeverity, LogSource logSource, LogInternalType internalType, const char *filename, uint32_t line, const char *str)