Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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DescriptorSetOutput Struct Reference

Public Attributes

uint32_t setIndex
std::vector<::ShaderReflectDescriptorBindingbindings

The documentation for this struct was generated from the following file:
  • /github/workspace/plugins/Grindstone.Editor.PipelineSetImporter/source/PipelineSet/Converter/Output.cpp