Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::AudioSourceComponent Struct Reference

Public Attributes

AssetReference< Audio::AudioClipAssetaudioClip
bool isLooping = false
float volume = 1.f
float pitch = 1.f
Audio::Sourcesource = nullptr

The documentation for this struct was generated from the following file: