Grindstone Game Engine
v0.2.0
An open source game engine and toolkit.
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Public Attributes
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List of all members
Grindstone::AudioSourceComponent Struct Reference
Public Attributes
AssetReference
<
Audio::AudioClipAsset
>
audioClip
bool
isLooping
= false
float
volume
= 1.f
float
pitch
= 1.f
Audio::Source
*
source
= nullptr
The documentation for this struct was generated from the following file:
/github/workspace/sources/code/Plugins/AudioOpenAL/Components/
AudioSourceComponent.hpp
Grindstone
AudioSourceComponent
Generated by
1.12.0