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Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Public Member Functions | |
| AudioClipAsset (Grindstone::Uuid uuid) | |
| Public Member Functions inherited from Grindstone::Asset | |
| Asset (Uuid uuid, std::string_view name) | |
| virtual AssetType | GetAssetType () const |
| virtual bool | operator== (const Asset &other) const |
| virtual bool | operator!= (const Asset &other) const |
Public Attributes | |
| ALuint | buffer = -1 |
| std::uint32_t | channelCount = 0 |
| std::uint32_t | sampleRate = 0 |
| std::uint16_t | bitsPerSample = 0 |
| Public Attributes inherited from Grindstone::Asset | |
| Uuid | uuid |
| std::string | name |
| size_t | referenceCount = 1 |
| AssetLoadStatus | assetLoadStatus = AssetLoadStatus::Unloaded |
Additional Inherited Members | |
| Static Public Member Functions inherited from Grindstone::Asset | |
| static AssetType | GetStaticType () |