Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::CameraComponent Struct Reference

Public Member Functions

bool OnWindowResize (Events::BaseEvent *ev)

Public Attributes

bool isMainCamera = true
bool isOrthographic = false
float nearPlaneDistance = 0.1f
float farPlaneDistance = 200.0f
float fieldOfView = glm::radians(90.0f)
float aspectRatio = 800.0f / 600.0f
BaseRendererrenderer = nullptr

The documentation for this struct was generated from the following files:
  • /github/workspace/sources/code/EngineCore/CoreComponents/Camera/CameraComponent.hpp
  • /github/workspace/sources/code/EngineCore/CoreComponents/Camera/CameraComponent.cpp