Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Public Member Functions | |
bool | OnWindowResize (Events::BaseEvent *ev) |
Public Attributes | |
bool | isMainCamera = true |
bool | isOrthographic = false |
float | nearPlaneDistance = 0.1f |
float | farPlaneDistance = 200.0f |
float | fieldOfView = glm::radians(90.0f) |
float | aspectRatio = 800.0f / 600.0f |
BaseRenderer * | renderer = nullptr |