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Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Public Member Functions | |
| ComputePipelineAsset (Uuid uuid) | |
| Grindstone::GraphicsAPI::ComputePipeline * | GetPipeline () |
Public Member Functions inherited from Grindstone::Asset | |
| Asset (Uuid uuid, std::string_view name) | |
| virtual AssetType | GetAssetType () const |
| virtual bool | operator== (const Asset &other) const |
| virtual bool | operator!= (const Asset &other) const |
Public Attributes | |
| std::array< GraphicsAPI::DescriptorSetLayout *, 16 > | descriptorSetLayouts = {} |
| Grindstone::GraphicsAPI::ComputePipeline * | pipeline = nullptr |
Public Attributes inherited from Grindstone::Asset | |
| Uuid | uuid |
| std::string | name |
| size_t | referenceCount = 1 |
| AssetLoadStatus | assetLoadStatus = AssetLoadStatus::Unloaded |
Additional Inherited Members | |
Static Public Member Functions inherited from Grindstone::Asset | |
| static AssetType | GetStaticType () |