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    Grindstone Game Engine v0.2.0
    
   An open source game engine and toolkit. 
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Public Member Functions | |
| ComputePipelineAsset (Uuid uuid) | |
| Grindstone::GraphicsAPI::ComputePipeline * | GetPipeline () | 
  Public Member Functions inherited from Grindstone::Asset | |
| Asset (Uuid uuid, std::string_view name) | |
| virtual AssetType | GetAssetType () const | 
| virtual bool | operator== (const Asset &other) const | 
| virtual bool | operator!= (const Asset &other) const | 
Public Attributes | |
| std::array< GraphicsAPI::DescriptorSetLayout *, 16 > | descriptorSetLayouts = {} | 
| Grindstone::GraphicsAPI::ComputePipeline * | pipeline = nullptr | 
  Public Attributes inherited from Grindstone::Asset | |
| Uuid | uuid | 
| std::string | name | 
| size_t | referenceCount = 1 | 
| AssetLoadStatus | assetLoadStatus = AssetLoadStatus::Unloaded | 
Additional Inherited Members | |
  Static Public Member Functions inherited from Grindstone::Asset | |
| static AssetType | GetStaticType () |