Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Editor::AssetTemplateRegistry::AssetTemplate Struct Reference

Public Member Functions

 AssetTemplate (AssetType assetType, std::string_view name, std::string_view extension, const void *const sourcePtr, size_t sourceSize)

Public Attributes

AssetType assetType = AssetType::Undefined
std::string name
std::string extension
std::vector< char > content

The documentation for this struct was generated from the following files:
  • /github/workspace/sources/code/Editor/AssetTemplateRegistry.hpp
  • /github/workspace/sources/code/Editor/AssetTemplateRegistry.cpp