Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Formats::Model::V1::Header Struct Reference

Public Attributes

uint32_t totalFileSize = 0
uint32_t version = 1
uint32_t meshCount = 0
uint64_t vertexCount = 0
uint64_t indexCount = 0
IndexSize isUsing32BitIndices = IndexSize::Bit16
bool hasVertexPositions = false
bool hasVertexNormals = false
bool hasVertexTangents = false
uint32_t vertexUvSetCount = 0
int numWeightPerBone = 4

The documentation for this struct was generated from the following file:
  • /github/workspace/sources/code/Common/Formats/Model.hpp