Grindstone Game Engine
v0.2.0
An open source game engine and toolkit.
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Grindstone::Formats::Model::V1::Header Struct Reference
Public Attributes
uint32_t
totalFileSize
= 0
uint32_t
version
= 1
uint32_t
meshCount
= 0
uint64_t
vertexCount
= 0
uint64_t
indexCount
= 0
IndexSize
isUsing32BitIndices
= IndexSize::Bit16
bool
hasVertexPositions
= false
bool
hasVertexNormals
= false
bool
hasVertexTangents
= false
uint32_t
vertexUvSetCount
= 0
int
numWeightPerBone
= 4
The documentation for this struct was generated from the following file:
/github/workspace/sources/code/Common/Formats/
Model.hpp
Grindstone
Formats
Model
V1
Header
Generated by
1.17.0