Grindstone Game Engine
v0.2.0
An open source game engine and toolkit.
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Grindstone::Formats::Rig::V1::Bone Struct Reference
Public Attributes
uint32_t
boneNameStringOffset
= 0
uint32_t
boneParentIndex
Math::Matrix4
localBindTransform
Math::Matrix4
inverseBindTransform
The documentation for this struct was generated from the following file:
/github/workspace/sources/code/Common/Formats/
Rig.hpp
Grindstone
Formats
Rig
V1
Bone
Generated by
1.17.0