Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
Loading...
Searching...
No Matches
Grindstone::Formats::Rig::V1::Bone Struct Reference

Public Attributes

uint32_t boneNameStringOffset = 0
uint32_t boneParentIndex
Math::Matrix4 localBindTransform
Math::Matrix4 inverseBindTransform

The documentation for this struct was generated from the following file:
  • /github/workspace/sources/code/Common/Formats/Rig.hpp