Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Formats::Rig::V1::Header Struct Reference

Public Attributes

uint64_t totalFileSize = 0
uint32_t version = 1
uint32_t bonesCount = 0
uint64_t boneDataOffset = 0
uint64_t stringBlockSize = 0
uint64_t stringBlockOffset = 0
Math::Matrix4 globalInverseTransform

The documentation for this struct was generated from the following file:
  • /github/workspace/sources/code/Common/Formats/Rig.hpp