Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::GraphicsAPI::VertexBufferLayout Struct Reference

Public Member Functions

 VertexBufferLayout (const std::initializer_list< VertexAttributeDescription > &elements, bool _element_rate=false)
 

Public Attributes

uint32_t stride = 0
 
bool elementRate = false
 
VertexAttributeDescriptionattributes = nullptr
 
uint32_t attributeCount = 0
 

The documentation for this struct was generated from the following file: