Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Mesh3dAsset::Submesh Struct Reference

Public Attributes

uint32_t indexCount = 0
uint32_t baseVertex = 0
uint32_t baseIndex = 0
uint32_t materialIndex = UINT32_MAX
GraphicsAPI::VertexArrayObjectvertexArrayObject = nullptr

The documentation for this struct was generated from the following file:
  • /github/workspace/plugins/Grindstone.Renderables.3D/include/Assets/Mesh3dAsset.hpp