Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Physics::CharacterKinematicControllerComponent Struct Reference

Public Member Functions

CharacterKinematicControllerComponent Clone (Grindstone::WorldContextSet &cxt, entt::entity newEntityId) const
void SetVelocity (Math::Float3 velocity) const

Public Attributes

JPH::Ref< JPH::CharacterVirtual > character = nullptr

The documentation for this struct was generated from the following files:
  • /github/workspace/plugins/Grindstone.Physics.Jolt/include/Components/CharacterKinematicControllerComponent.hpp
  • /github/workspace/plugins/Grindstone.Physics.Jolt/source/Components/CharacterKinematicControllerComponent.cpp