Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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This is the complete list of members for Grindstone::Physics::PlaneColliderComponent, including all inherited members.
collisionShape (defined in Grindstone::Physics::ColliderComponent) | Grindstone::Physics::ColliderComponent | |
GetPlaneNormal() const (defined in Grindstone::Physics::PlaneColliderComponent) | Grindstone::Physics::PlaneColliderComponent | virtual |
GetPositionAlongNormal() const (defined in Grindstone::Physics::PlaneColliderComponent) | Grindstone::Physics::PlaneColliderComponent | virtual |
Initialize() override (defined in Grindstone::Physics::PlaneColliderComponent) | Grindstone::Physics::PlaneColliderComponent | virtual |
SetCollider(Math::Float3 planeNormal, float positionAlongNormal) (defined in Grindstone::Physics::PlaneColliderComponent) | Grindstone::Physics::PlaneColliderComponent | virtual |