Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Classes | |
struct | MemberData |
Public Member Functions | |
StructData (std::string name, uint32_t bindingId, uint32_t setId, uint32_t bufferSize, uint8_t shaderStagesBitMask) | |
Public Attributes | |
std::string | name |
uint32_t | bindingId = 0 |
uint32_t | setId = 0 |
uint32_t | bufferSize = 0 |
uint8_t | shaderStagesBitMask = 0 |
std::vector< MemberData > | members |