Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Classes | |
struct | StructData |
struct | TextureData |
Public Member Functions | |
ShaderReflectionData (std::string name, uint8_t shaderStagesBitMask, size_t numShaderStages) | |
Public Attributes | |
std::string | name |
std::string | renderQueue |
std::string | geometryRenderer |
std::string | transparencyMode |
std::string | cullMode |
uint8_t | shaderStagesBitMask = 0 |
size_t | numShaderStages = 0 |
std::vector< StructData > | uniformBuffers |
std::vector< TextureData > | textures |