Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::ShaderReflectionData::TextureData Struct Reference

Public Member Functions

 TextureData (std::string name, uint32_t bindingId, uint32_t setId, uint8_t shaderStagesBitMask)
 

Public Attributes

std::string name
 
uint32_t bindingId = 0
 
uint32_t setId = 0
 
uint8_t shaderStagesBitMask = 0
 

The documentation for this struct was generated from the following file: