Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::SkeletalMeshComponent Struct Reference

Public Attributes

AssetReference< Mesh3dAsset > mesh
Grindstone::GraphicsAPI::Buffer * vertexPositionBuffer = nullptr
Grindstone::GraphicsAPI::Buffer * vertexNormalBuffer = nullptr
Grindstone::GraphicsAPI::Buffer * vertexTangentBuffer = nullptr
Grindstone::GraphicsAPI::Buffer * vertexCountBuffer = nullptr
Grindstone::GraphicsAPI::VertexArrayObject * skinnedVertexArrayObject = nullptr
Grindstone::GraphicsAPI::DescriptorSet * skinningDescriptorSet = nullptr

The documentation for this struct was generated from the following file: