Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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ParseTree Struct Reference

Classes

struct  RenderState
struct  ParentData
struct  ShaderBlock
struct  Pass
struct  Configuration
struct  MaterialParameter
struct  PipelineSet
struct  ComputeSet

Public Types

enum class  ParentType : uint8_t { None , Inherit , Clone }

Public Attributes

std::map< std::string, PipelineSetpipelineSets
std::map< std::string, ComputeSetcomputeSets
std::map< std::string, ConfigurationgenericConfigurations
std::map< std::string, PassgenericPasses
std::map< std::string, ShaderBlockgenericShaderBlocks

The documentation for this struct was generated from the following file:
  • /github/workspace/plugins/Grindstone.Editor.PipelineSetImporter/include/PipelineSet/Converter/ParseTree.hpp