Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Classes | |
struct | ComputeSet |
struct | Configuration |
struct | MaterialParameter |
struct | ParentData |
struct | Pass |
struct | PipelineSet |
struct | RenderState |
struct | ShaderBlock |
Public Types | |
enum class | ParentType : uint8_t { None , Inherit , Clone } |
Public Attributes | |
std::map< std::string, PipelineSet > | pipelineSets |
std::map< std::string, ComputeSet > | computeSets |
std::map< std::string, Configuration > | genericConfigurations |
std::map< std::string, Pass > | genericPasses |
std::map< std::string, ShaderBlock > | genericShaderBlocks |