Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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ParseTree Struct Reference

Classes

struct  ComputeSet
 
struct  Configuration
 
struct  MaterialParameter
 
struct  ParentData
 
struct  Pass
 
struct  PipelineSet
 
struct  RenderState
 
struct  ShaderBlock
 

Public Types

enum class  ParentType : uint8_t { None , Inherit , Clone }
 

Public Attributes

std::map< std::string, PipelineSetpipelineSets
 
std::map< std::string, ComputeSetcomputeSets
 
std::map< std::string, ConfigurationgenericConfigurations
 
std::map< std::string, PassgenericPasses
 
std::map< std::string, ShaderBlockgenericShaderBlocks
 

The documentation for this struct was generated from the following file: