Grindstone Game Engine
v0.2.0
An open source game engine and toolkit.
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ParseTree::RenderState::AttachmentData Struct Reference
Public Attributes
std::optional< Grindstone::GraphicsAPI::ColorMask >
colorMask
std::optional< Grindstone::GraphicsAPI::BlendOperation >
blendColorOperation
std::optional< Grindstone::GraphicsAPI::BlendFactor >
blendColorFactorSrc
std::optional< Grindstone::GraphicsAPI::BlendFactor >
blendColorFactorDst
std::optional< Grindstone::GraphicsAPI::BlendOperation >
blendAlphaOperation
std::optional< Grindstone::GraphicsAPI::BlendFactor >
blendAlphaFactorSrc
std::optional< Grindstone::GraphicsAPI::BlendFactor >
blendAlphaFactorDst
The documentation for this struct was generated from the following file:
/github/workspace/plugins/Grindstone.Editor.PipelineSetImporter/include/PipelineSet/Converter/
ParseTree.hpp
ParseTree
RenderState
AttachmentData
Generated by
1.17.0