Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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ParseTree::RenderState::AttachmentData Struct Reference

Public Attributes

std::optional< Grindstone::GraphicsAPI::ColorMask > colorMask
std::optional< Grindstone::GraphicsAPI::BlendOperation > blendColorOperation
std::optional< Grindstone::GraphicsAPI::BlendFactor > blendColorFactorSrc
std::optional< Grindstone::GraphicsAPI::BlendFactor > blendColorFactorDst
std::optional< Grindstone::GraphicsAPI::BlendOperation > blendAlphaOperation
std::optional< Grindstone::GraphicsAPI::BlendFactor > blendAlphaFactorSrc
std::optional< Grindstone::GraphicsAPI::BlendFactor > blendAlphaFactorDst

The documentation for this struct was generated from the following file:
  • /github/workspace/plugins/Grindstone.Editor.PipelineSetImporter/include/PipelineSet/Converter/ParseTree.hpp