Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Editor::AddEntityCommand Class Reference
Inheritance diagram for Grindstone::Editor::AddEntityCommand:
Grindstone::Editor::BaseCommand

Public Member Functions

 AddEntityCommand (SceneManagement::Scene *scene)
virtual void Redo () override
virtual void Undo () override

Public Attributes

SceneManagement::Scenescene
ECS::EntityHandle entityId

Member Function Documentation

◆ Redo()

void AddEntityCommand::Redo ( )
overridevirtual

◆ Undo()

void AddEntityCommand::Undo ( )
overridevirtual

The documentation for this class was generated from the following files:
  • /github/workspace/sources/code/Editor/Commands/EntityCommands.hpp
  • /github/workspace/sources/code/Editor/Commands/EntityCommands.cpp