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Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Classes | |
| class | AssetBrowserPanel |
| class | AssetPicker |
| class | BuildPopup |
| class | ComponentInspector |
| class | ConsolePanel |
| class | ControlBar |
| struct | CurrentPluginData |
| class | CvarBrowser |
| class | ImguiEditor |
| class | ImguiInput |
| class | ImguiInterface |
| class | ImguiRenderer |
| class | ImguiRendererVulkan |
| class | InspectorPanel |
| class | MaterialInspector |
| struct | MaterialParameter |
| class | Menubar |
| class | NewComponentInput |
| struct | PluginListElement |
| class | PluginsWindow |
| struct | Sampler |
| class | SceneHeirarchyPanel |
| class | StatsPanel |
| class | StatusBar |
| class | SuggestedInput |
| class | SystemPanel |
| class | TaskPanel |
| class | TracingPanel |
| class | ViewportPanel |
Typedefs | |
| using | EntityParentTagView |
Functions | |
| bool | BrowseFile (EngineCore *engineCore, const char *label, std::string &filepath) |
Variables | |
| std::filesystem::path | basePath = "../assets" |
| using Grindstone::Editor::ImguiEditor::EntityParentTagView |