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Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Classes | |
| struct | UniformStruct |
Public Attributes | |
| Math::Matrix4 | shadowMatrix |
| Math::Float3 | color |
| float | sourceRadius = 0.0f |
| float | intensity = 0.0f |
| uint32_t | shadowResolution = 0u |
| uint32_t | cachedShadowResolution = 0u |
| GraphicsAPI::RenderPass * | renderPass = nullptr |
| GraphicsAPI::Framebuffer * | framebuffer = nullptr |
| GraphicsAPI::Image * | depthTarget = nullptr |
| GraphicsAPI::Buffer * | uniformBufferObject = nullptr |
| GraphicsAPI::DescriptorSet * | descriptorSet = nullptr |
| GraphicsAPI::DescriptorSetLayout * | descriptorSetLayout = nullptr |
| GraphicsAPI::Buffer * | shadowMapUniformBufferObject = nullptr |
| GraphicsAPI::DescriptorSet * | shadowMapDescriptorSet = nullptr |
| GraphicsAPI::DescriptorSetLayout * | shadowMapDescriptorSetLayout = nullptr |