Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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StageCompilationArtifacts Struct Reference

Public Attributes

Grindstone::GraphicsAPI::ShaderStage stage
std::vector<::ShaderReflectDescriptorBinding > reflectedDescriptorBindings
std::vector<::ShaderReflectDescriptorSet > reflectedDescriptorSets
std::vector< ReflectedBufferBinding > reflectedBufferBindings
std::vector< ReflectedBlock > reflectedBlocks
std::vector< ReflectedBlockVariable > reflectedBlockVariables
std::vector< Grindstone::Formats::Pipelines::V1::MaterialResource > materialResources
std::vector< char > hash
std::vector< char > compiledCode
std::vector< char > compiledPdb

The documentation for this struct was generated from the following file:
  • /github/workspace/plugins/Grindstone.Editor.PipelineSetImporter/include/PipelineSet/Converter/CompilationArtifacts.hpp